It is no different in the case of Path of Exile - acquiring"aspects" and advancing to Path of exile currency higher levels is the theme of the game, which allows the participant to face increasingly difficult challenges. There are, however, some limitations to making experience points. To begin with, they are just obtained for killing creatures - they aren't obtained for completing quests. Second, the game limits the possibility of scoring points by combating both for weak creatures and those too powerful for a normal player to cope with.
The whole system takes into consideration the participant's degree - that may be checked by pressing the C key - as well as the degree of the creatures. The amounts of the animals are conditioned by where you fight them. To check the precise amount, just press the TAB key to bring up the map superimposed on the display - in its upper right corner there is information about the place and amounts of critters.
These restrictions are the difference in player amounts and the zone in which he combats. The difference must be within the safe zone, which looks like this:
Level 1-15 character - the difference is 3 degrees. Level 16-31 personality - the maximum difference is 4 degrees. Level 32-47 character - the maximum difference is 5 levels. Level 48-63 character - the difference is 6 degrees. Amount 64-79 personality - the maximum difference is 7 levels. Level 80-95 character - the difference is 8 levels. Level 96+ personality - the maximum difference is 9 levels.
This means that a level 30 character can battle creatures between 26-34 to gain the maximum amount of things. It is going to profit points if the gap is larger - initially the distinction is for creatures 3-4 levels further than the boundary may fall up to buy Path of exile currency 20% of the initial value, although a few percentage. Let's hunt the monsters within the boundary given above.